I've been working on a hobby project to transform the traditional xv6 teaching OS into a graphical environment.

Key Technical Features:

GUI Subsystem: I implemented a kernel-level window manager and drawing primitives.

Mouse Support: Integrated a PS/2 mouse driver for navigation.

Custom Toolchain: I used Python scripts (Pillow) and Go to convert PNG assets and TTF fonts into C arrays for the kernel.

Userland: Includes a terminal, file explorer, text editor, and a Floppy Bird game.

The project is built for i386 using a monolithic kernel design. You can find the full source code and build instructions here: