What are you working on? Any new ideas that you're thinking about?
  • SPascareli13 9 days ago |
    Just trying to learn C again, making things from scratch in a multiplatform way, interfacing with X11 on Linux and wasm on the browser.

    It's been fun dealing with memory and C's weird design in this age of agentic coding.

  • onesandofgrain 9 days ago |
    I was working on sharemygit.com

    However, LLM coding has made coding less rewarding so… Im thinking about starting a new hobby as coding for fun has become prompting.

  • stuartmemo 9 days ago |
    Still plugging away on Raygum. Think Letterboxd for music.

    https://raygum.com

  • asaddhamani 9 days ago |
    I’ve been building a shared memory layer across all AI tools

    www.memoryplugin.com

  • mertbio 9 days ago |
    I’m working on improving the apps I developed for iOS by adding new features and fixing the bugs: https://fruitfulapps.com/
  • ttrashh 9 days ago |
    https://flipcompare.com

    Realize that I'm really bad at marketing. Trying to work on it.

    It lets you take a picture of video games and shows price comparisons for the major buy lists.

  • thegagne 9 days ago |
    Used Claude to write conformance tests for https://aep.dev.

    https://github.com/thegagne/aep-conformance-test

    Did pretty well, only took a day or so. I first had it inventory every MUST, SHOULD, and MAY in the spec, and then let it rip. I did guide it quite a bit to get what I wanted, but at the end I’m pretty happy with it as a first draft.

    Helped me learn the spec and will be helpful to hone my dotnet AEP server, and aepbase.

    There already existed an aep e2e validator which does a similar thing, but this is more thorough and generates a nice report. It will tell you not just whether your API follows the spec, but also what parts of the spec it does not implement.

  • notorandit 9 days ago |
    RV64 toy/hobby kernel. No compatibility aim but rather at efficiency and speed.
  • sp1982 9 days ago |
    https://corvi.careers/ Adding salary visibility for U.S and improving job search
  • Luyanda 9 days ago |
    I am working on this Review Flow. An extention for Cursor / VScode to enable IDE as first class for code reviews.

    It came from a frustration that I needed to switch between the browser and the IDE to navigate through the code and leaving comments on Gitlab at the company.

    So I thought it could useful to create something and let it be accessible to the public as open source.

    link: https://github.com/LuyandaLia/reviewflow

    In a nutshell, it accepts draft comments, which can be modified and submitted.

    It auto configs the env for Python as it uses FastAPI for calls to Gitlab.

    It's my initial attempt. Suggestions, reviews, contributions are invited.

    One love

  • primaprashant 9 days ago |
    Continuing my newsletter about agentic coding:

    https://www.agenticcodingweekly.com/

  • Keloran 9 days ago |
    This month I have mainly been building my fork of tiny-dfr so that my 2019 mbp touchbar isn’t useless when on hyprland/cosmic

    https://github.com/keloran/tiny-dfr

    Unfortunately due to the way GitHub defaults to creating prs in the parent fork, I have accidentally created a few invalid prs in asahi before I was ready, and now am banned from creating a good upstream one

  • winterbourne 9 days ago |
    https://buildthreads.com/

    Aggregator for new posts in build threads from 277 old-school DIY forums.

    Build threads of people building cars, 4x4s, motorcycles, boats, airplanes, hot rods, musical instruments, etc.

    • Imustaskforhelp 9 days ago |
      Ohh this is the type of stuff that interests me although I am not a car fan but I like what you are doing with the aggregation/old-school DIY forums.

      Good luck with your build and perhaps I might get interested in future too as I did once have a thought that having a custom car to me would reflect more cool-ness than an expensive one. I am really interested by small cars, perhaps retro. I imagine my favourite car to be somewhat like the car that Ryan gosling drives in La La Land.

      but a cool project nonetheless, certainly thinking about it inspires a bit of car enthusiasm within me even though I am not that much of a car fan so much right now so a really cool project if it can help more people feel this spirit. good luck :-D

      I have a question but how does building new (retro-inspired?) cars go about in terms of pricing. I feel like they might be too costly to get custom-built and that If I really ever in my life go about doing this, I would prefer DIY but I still imagine that it might be too expensive or hard to make a car. Are there any go-to cars which are easy/recommended within this space and how does it compare off economically and what are the technical expertise that you require with this type of stuff?

      Once again, I wish ya good luck in the project and would love to hear your answers for some of the questions I have!

      • winterbourne 9 days ago |
        Thanks; much appreciated. I picked up an endless list of new build interests in starting the site and exploring different niche forums. Turns out I really like wooden boat builds, cyclekarts, intricate custom knives, handmade violins, the list goes on...

        You're right that getting a car custom-built is where the costs add up quickly; easily north of $50K. Most of the cost is labor, which is $0 if you do it yourself. Some of the projects are much easier than others. If you want to fall down a rabbit hole, look in the kit car and hot rod categories; lots of affordable and small builds in there. The Buick Riviera in La La Land is more of a resto-mod cruiser project, but the small/retro itch is exactly what the kit car category scratches. The first step is to find a forum where people are building the car you like, and start following related build threads. That's the majority of my social media intake these days.

        • Imustaskforhelp 8 days ago |
          Thanks I appreciate your comment. I don't think that I might be that interested in car building right now but thanks for your pointers!

          Speaking of which, I had made something at https://mirror.forum which revolved around forums and their ability to create communities on open source discord alternatives and it was always intended to revolve around forums/communities.

          Feel free to check out my website for understanding what I might be talking about but I would be really interested in perhaps having the list of forums on my website so that people can search them through.

          Do you have a list of forum websites that you used for your website or any resources pointing to that, I really like what you are doing and after thinking for sometime I think that it could be cool if I could use my application to point out to original OG forums as well. I would be curious to know what you think!

          • HeyLaughingBoy 6 days ago |
            If you're interested in the day to day of where the hobby goes, I recommend a browse around /r/projectcar. It's a mix of first time builders, people thinking of getting started, and the old hands doing some absolutely amazing builds.
    • lemming 9 days ago |
      This is amazing! Very refreshing in the age of AI to see so much manual building going on. Sadly I don’t have much time myself but I have several friends who would love this, I’ll pass it on to them.
      • winterbourne 9 days ago |
        Thanks, that means a lot. I've found that browsing through a few dozen build threads is the perfect cure for the AI blues.
  • kown7 9 days ago |
    Trying to summarize my career advice reading: https://www.nordstroem.ch/posts/2026-07-12-collected-career-...

    Open to feedback and missing pieces.

  • enraged_camel 9 days ago |
    I've been climbing for a decade, but over the past 3 years I've put on a bunch of weight due to work and certain life events. But I want to change that.

    I know what motivates me: seeing progress. The feedback loop of "do X, see Y gain" is what keeps me going.

    So I started building an integrated dashboard that can aggregate data from multiple systems:

    - My digital scale

    - Apple Watch (sleep + running performance)

    - Beastmaker Motherboard, which is an electronic board that you attach a hangboard to and it shows you various stats like how much force you're applying

    The idea is that every morning I'll open the dashboard and be able to see exactly how much progress I've made the previous day: weight loss, strength gain, cardio performance.

    It's an interesting problem. There's essentially two parts to it: Apple Health, which aggregates data from the scale and the Apple Watch and can POST-export it hourly, and the electronic board, which sends data via BLE in real time. The destination for both of these will probably be an always-on Raspberry Pi 5, but I haven't decided yet. Then I'll have a small server app that can pull the data from the Pi and draw some fancy charts.

    • botulidze 9 days ago |
      I've been working on a similar concept (aggregate health data from multiple sources) but on a wider scale: 1) annual bloodwork as part of my annual preventive care; 2) InBody measurements, including grip strength; 3) quality of air in my region; 4) Apple Watch but mainly for steps, sleep data and resting heart rate; 5) allergy panel or minerals/vitamins screen plus something nutrition-related along those lines (TBD).

      The idea is to see trends and try to apply AI for correlating, at the first glance, completely unrelated data layers. Example how I'm thinking about this one: there's somewhat clear correlation that I sleep better when I do above average steps per day. How is my sleep quality affected if, let's say, I did above avg steps with a bad air quality at that time? (i.e. wild fires / pollen season / etc.)

      I've built a Go application to ingest those data sources and currently finishing my first import use case - Apple Watch data.

      Would be happy to connect and chat about this.

      • sequoia-semp 8 days ago |
        I'm a physician, and I'm extracting data from Apple Health and using what exists with solid and sound evidence to analyze sleep. Personal project it would be great to connect with both of you.
  • drdolitre 9 days ago |
    needed seating planner for my wedding, so created something that suits my needs

    https://easywed.app

  • kirubakaran 9 days ago |
    I needed to get customers for Hyperclast [1], but I kept procrastinating on the go-to-market tasks. I'd rather be building, you know! So I created https://tractionbeast.com/ as a tool for myself. It gives me bite-sized tasks every day. I just review and do them. This completely removes the inertia for me. My other founder-friends like it too so I turned it into a product.

    If you're an early stage b2b founder, I'd love to hear your feedback about TractionBeast.

    [1] https://hyperclast.com/ - fast, self-organizing, self-hostable replacement for Notion

  • AznHisoka 9 days ago |
    I am building Bloomberry (https://bloomberry.com), an alternative to tools like BuiltWith/Wappalyzer to provide sales signals when companies subscribe or churn from over 1600 B2B tech products. Think backend/backoffice tools like Hubspot CRM, or Netsuite, or Microsoft 365, rather than frontend technologies like Wordpress or React.
  • drdolitre 9 days ago |
    Needed seating planner to organize my wedding, came up with something that suits my needs

    https://easywed.app

  • k4tsu 9 days ago |
    I'm working on a multiplayer RPG https://grimrain.com - calling it an MMO is quite bold, but the gameplay fits that genre. The game server is designed to be self-hostable too, so it's like Valheim meets OSRS
    • hniscrazy 9 days ago |
      This looks amazing
    • akutlay 9 days ago |
      Looks great! As a tenured Runescape player, I like the graphics.
  • robbomacrae 9 days ago |
    https://orcabot.com

    OrcaBot was my Jan+Feb attempt to defeat the lethal trifecta whilst offering all the bells and whistles of a claw like sandbox: https://orcabot.com/blog#breaking-the-lethal-trifecta

    This month I've been working on the free desktop version which is available as of today but probably carries a few too many bugs to not be worth promoting just yet.

  • sean_pedersen 9 days ago |
    Digger Solo - a smart file explorer with semantic search and maps for your files (images, videos, text, audio). All running locally on your machine.

    https://digger.so/o

  • yobfountain 9 days ago |
    I am working on an agentic-driven news aggregator focused on AI Filmmaking and generative media. https://genbuzz.news
  • gsaines 9 days ago |
    I’m hacking on an app that helps immigration lawyers spend less time chasing client documents: https://casedaemon.com/

    We just launched a couple weeks ago and we’d love any feedback or suggestions!

  • momentmaker 9 days ago |
    I've just finished this chrome extension recently: https://ypuf.com/

    It helps me to automatically save a tab that's not been used in a while so it auto-closes it but saves it as well as having the ability to snooze a tab like how you'd do it in gmail.

    Everything is locally stored with 100% privacy in mind.

    And vim like navigation is natively done.

    • exogenousdata 7 days ago |
      Great idea! Going to give this a try. It perfectly explains how I'd like the experience to be. As opposed to my haphazard txt files with old tab links that I corral every so often. And vim-like navigation is just a chef's kiss!
  • ryanchants 9 days ago |
    Still working on Study Engine and Nomnominees(more or less done for now).

    StudyEngine is a webapp I'm using while doing my masters in comp sci. I upload lecture notes, textbooks, papers, etc. It then extracts topics and tracks my mastery of them over time. It uses an LLM to generate questions and flash cards. It loops in some newer learning science ideas. It tests recognition first(multiple choice), and then once a level of mastery is matched, it switches to recall. Working on adding RAG to it, so I can surface where in the source material something can be reviewed when going over quiz results. Currently just for me an some friends. If can get a good eval set up, I might work on optimizing cost and seeing if it could be opened up.

    NomNominees is simple webapp that tracks James Beard, Great American Beer Festival, Festival of Barrel Aged Beers, and other awards. I use it when I'm traveling to find places to check out. Even just a cluster on a map shows me neighborhoods I might want to check out.

    https://studyengine.app

    https://www.nomnominees.com

  • Schiendelman 9 days ago |
    I'm working on a collaborative post-apocalyptic fitness RPG. I wanted to build a game that lets you take over the real world, gets you off the couch, and has only positive multiplayer engagement. If you find or invite another player nearby, all your actions with them benefit you both.

    It's for iPhone, and for the best experience, Apple Watch. It's very early, playable via TestFlight, and I would love feedback! There's a TestFlight link at: https://reverdure.yourstrategy.co

  • jaflo 9 days ago |
    https://www.places.is/

    Sharable, real-time synced maps, Google Docs for maps basically.

    I think the coolest part is the import feature where you can paste a link to a video or article and it pulls out places and enriches them with images and a description. You can also write your own notes, vote on places to go with friends, and apply colors. Right now I am working on user acquisition and experimenting with different marketing approaches.

  • ZachSaucier 9 days ago |
    An iOS app to help toddlers get bored of smart phones more quickly: https://toddlerphotolock.com/
    • denvermullets 9 days ago |
      sent it to my wife, will come in handy!
  • dmotz 9 days ago |
    Trying to make it effortless to build p2p apps without any setup:

    https://trystero.dev

    • devttyeu 9 days ago |
      Thought of using Iroh/LibP2P under the hood?
  • bitmancer 9 days ago |
    I‘m working on an online radio player for community radios. https://radiodock.app

    Search is currently provided by the Radio Browser API, but I'm now building my own station API with proper metadata and thumbnail coverage. A station discovery page with most played stations is also in the making.

  • mavzer 9 days ago |
    https://index.canopii.dev

    Part of my job is to approve / reject MCP servers based on how secure they are and whether they are suitable for use in an enterprise environment. I was tired of my team being called the bottleneck to AI adoption, so I set out to automate the whole process.

    I periodically collect the MCP servers and every new version from the Official MCP registry and assign them a score based on 29 distinct criteria like runtime guardrails (e.g. destructive tools, over broad permissions, rug pulls), SAST scans and transport & trust model.

    As a result of this exercise, I found that 1 in every 10 MCP servers is pretty much unusable (score 40/100 or below). 18% of the popular MCP servers with 1000+ GitHub stars contain one or more security issues. 184 servers to date have changed their tool definitions after publication, which may indicate a "rug pull" attack.

    I built this for security minded people who also want to be at the forefront of AI adoption and for security teams who are tired to be called the bottleneck.

    Browsing the index is completely free, you only have to request an API key if you want automated, programmatic lookups for any workflow.

    Feedback is always welcome!

  • dataviz1000 9 days ago |
    Self healing test selectors and authoring test journeys with natural language for Cypress using Claude Code or self hosted models. [0]

    [0] https://github.com/adam-s/goldseam

  • sakamotosan 9 days ago |
    • akutlay 9 days ago |
      I love the art
  • smacke 9 days ago |
    I started burning down the backlog of all the stuff I wanted to get to for side projects but never had time for (before LLMs):

    - https://smacke.net/ffsubsync -- automagically synchronize subtitles, now purely client-side in your browser thanks to pyodide

    - https://ipyflow.github.io/ipyflow/lab/index.html?path=demo.i... -- reactive python jupyter notebooks, again in the browser thanks to pyodide / jupyterlite

    - https://smacke.net/pipescript/lab/index.html?path=demo.ipynb -- magritter-like pipe / placeholder syntax for ipython / jupyter, again able to run purely in the browser

    - https://smacke.net/pycograd/lab/index.html?path=pycograd_sim... -- pyccolo and pipescript-powered autograd, once again able to run purely in the browser since numpy has a wasm target (notice a theme here :) )

  • nozzlegear 9 days ago |
    I'm working on the finishing touches for a big new "Event Filters" feature for my Shopify app, Stages (https://getstages.com). The feature will let users set up rules to decide which orders should be imported into the app based on certain criteria like Shopify product names, collection names, order value, and so on. Users have been asking for it forever, and I'm planning on publishing it this week!

    I'm also working on an update to ShopifySharp, the .NET package I maintain for Shopify's graphql and rest APIs. I need to regenerate the graphql types and the fluent query builders for the July 2026 API version that was just released, and I'm planning on some extra QoL improvements that I've run into while using the package over the last couple of months. I particularly want to add some F# QoL features, since I wrote the package in C# but use F# in all my personal projects. (https://github.com/nozzlegear/shopifysharp)

  • adammfrank 9 days ago |
    I'm using AI to build a project to teach me SQL. I use claude code to build the lessons, and then I complete them myself. I've done this for a few topics already, and I think it's one of the most amazing things you can do with LLMs.

    https://github.com/adammfrank/sql-practice

  • bluetrolliage 9 days ago |
    Working on a platform to create agents using prebuilt tools. Using it to learn more
  • backend_dev82 9 days ago |
    I am working on a reddit lead generator that pings you when someone wants a product like yours in real time, and It does so only when the intent is high.

    Was using this only for my self, but i think it might be interesting for other people as well.

    https://getintentengine.com

    • justAnotherHero 9 days ago |
      Are you using the reddit api or scraping new reddit posts/replies?
      • backend_dev82 9 days ago |
        Scraping. I applied for the token but never heard back. Reddit doesn't want new devs working on it.
        • justAnotherHero 9 days ago |
          Had the same experience with upwork, feels like the door has closed on easy api access to big site data, ironically funneling people's money to proxies and other scrape helpers instead of their own api.
          • backend_dev82 9 days ago |
            Yeah, perhaps its due to noone wants LLMs trained on their data for free. I don't know, at least for reddit there are still ways to get the data for free.
  • Muromec 9 days ago |
    I'm having fun writing another agent harness nobody uses for real (not even me). As a side effect, I got an actor library in typescript to do it: https://github.com/muromec/posipaki .

    After some time I figured the best use of AI is to produce even more AI-related slop and spend my occasional 2 dollars on the deep seek model to do it.

    Models are fun when given a stable identity and made aware of it.

  • genekrapivin 9 days ago |
    I'm working on Hiring Method (https://hiring-method.com). After ~2 years of development and two exhausting pivots, v1 is finally live.

    I see a lot of new (and, to be frank, a lot of mature ones) HR tools are just wrapping Chatgpt around resumes (almost like "OK, now match this resume against this job posting and tell me if applicant fits"), which introduces a massive bias/inference problem.

    I decided to build the exact opposite – a deterministic, math-driven fitness engine. It extracts structured scorecards from both CVs and job requirements and mathematically matches them, so you can actually review the exact reasoning behind why a candidate scored a, say, 85%. This fitness value is specified at every interview step – as applicant goes through an interview process their scorecard is updated at all steps.

    If anyone here builds in the HR space, I’d love your feedback.

    • tayo42 9 days ago |
      If tools like this are popular then it sounds like it'll be impossible to switch domains.
      • deanalyzer 9 days ago |
        Yes, and what's scary is that I can easily imagine HR departments loving these tools and using them at scale.
      • genekrapivin 8 days ago |
        Let me disagree and explain myself.

        When an HR is using Hiring Method, they are getting a fitness score for all applicants.

        In case a backend engineer is seeking frontend roles – yes, the fitness will be low – but it will neither be zero nor will anyone be rejected anyhow automatically. HR will have an option to compare applicants visually and in detailed mode at all times.

        I am building Hiring Method to augment people, not to remove them from decision making process.

        • tayo42 8 days ago |
          Im sure you have the best intentions. I already struggle with being pigeonholed into roles. The line about using AI wrappers to determine a fit stuck out to me.
          • genekrapivin 8 days ago |
            I understand you perfectly. I’ve also worked on the employer side (as a hiring manager, working closely with recruiters) and have witnessed a huge number of instances of unfairness, manifesting in all sorts of ways. And, believe me, as the number of applicants grows, the situation doesn’t get any better. I’m trying to bring a little transparency to the process.
  • Imustaskforhelp 9 days ago |
    So I am building https://buyvds.net with a global visual interface which has a list of around I think 249 vps providers over 60 countries combining up to 863 links (one vps provider can provide vps in multiple countries)

    It uses DuckDB to expose a sql query interface in the website itself because I wanted to give the freedom to just do something interesting with the data.

    My friend John had an idea which I really liked so I added "john mode" which shows what he was suggesting :-D

    I think that Hackernews might like it but honestly, I have probably just made it out for myself and also as something to just share casually with folks on hackernews and other websites and hopefully I am able to help people and myself in some way with this website.

    Open to some feedback as usual (for mostly all my projects really) and thanks for reading and have a good day dear reader and hey perhaps give my website a try!

  • idopmstuff 9 days ago |
    I heard an episode of the Odd Lots podcast about HayWire (haywireag.com), a site that pulls public data from government PDFs + APIs, uses LLMs to parse it and turns it into an easily readable website that has all of the latest info on hay prices.

    The host made an offhand mention that there's probably a bunch of other similar sites that could be created with all the of useful but difficult-to-access government data out there. That sounded interesting, so I thought I'd give it a whirl!

    Working on a few of them, including The Waterline (https://the-waterline.com/) for water info for the western US, The Scramble (https://the-scramble.com/) for egg prices, and The Dwell (https://the-dwell.com/) for container ship dwell times.

    All pretty fascinating topics to learn about, plus it's been interesting to see how much of the website setup I can fully delegate to Claude. With Cloudflare to buy domains and put the sites up, a Google Service Account with access to Google Search Console and GA4 to create those properties and a Buttondown API key for weekly email sending, it's almost all hands off for me. Though it refuses to take control of the browser and create a new Buttondown account, which I was surprised is a red line.

    • ycombinatornews 9 days ago |
      Love this! Waterline still seemed cryptic but the scramble was a fun read. I am not following neither of these niches so just a passerby opinion!
      • idopmstuff 8 days ago |
        Thanks! I am definitely not an expert in either, and I've run the content by both Fable and GPT-5.6 with instructions to make sure it's written in such a way that it would read normally to people in the industry. They assure me the wording makes sense in that context, but we'll see if the sites actually get traction or not.
        • tych0 8 days ago |
          I live in the southwest, didn't realize this data was available, so thank you. It would be super interesting to have a (heat) map of it all.
          • idopmstuff 8 days ago |
            Ah, that is a fantastic idea, it's on my to do list.
    • maxibenner 8 days ago |
      Not an email newsletter service but a contact form. I recently added the ability for LLMs to sign up to my service https://www.simplecontactform.org autonomously via API. Curious to hear your experience if you can ever make use of something like it.
  • joshuawertheim 9 days ago |
    I've been working on an LLM "harness" called Logbook[0] for fun with Codex.

    The core idea was that I've always been a lousy notetaker, even going back to my school days years ago. I'm great at one-off and one-liner notes and occasionally more in-depth notes, but tend to not flesh them out fully enough to make them worth re-visiting.

    This has been a struggle even as an engineer sitting in meetings or trying to absorb new information when starting a new job and ramping up.

    Logbook is meant to use an interaction paradigm we as engineers are using very often these days: it's a terminal UI in the vein of Claude Code, OpenAI Codex, etc.

    It's targeted at the entry of free-flowing thoughts but you can also write longer notes by launching your default shell editor from within the tool.

    Each note is saved as markdown with some metadata and that metadata is then saved to a local SQLite DB.

    For the LLM side, the tool extracts useful metadata from those notes and then performs some local ranking/categorization. It then has the ability to send a note or some metadata to a provider of your choosing (it's straightforward to use OpenAI or something more broad and customizable like OpenRouter) for further enrichment or filtering.

    A couple examples of the currently implemented slash-commands: `/related` can be used to find related notes; say you've been scribbling down notes about OAuth or MCP servers and want to gather up the most relevant notes to one of those topics. Or you can use a `/gaps` command that'll help you find things you've taken notes about but without properly defining or providing context around them (i.e. you mention ID-JAG for OAuth but never actually say what ID-JAG is, this command will tell you this so you have a chance to review what you previously wrote and can then define exactly what that keyword is about).

    It's still very much a work in progress. It's not meant to be a full-fledged note-taking app a la Obsidian or anything like that. I've just always preferred taking notes in markdown or plain text and this is a great way to continue doing that while also making enrichment of the notes pretty simple.

    You may ask "why not just use agent memories?" I don't really like the idea of tightly coupling notes with codebases or agents and I don't find the current UX very intuitive at least for the way I prefer to take notes.

    [0] - https://github.com/joshwertheim/logbook/

  • sanj001 9 days ago |
    I'm building Voxoria (https://voxoria.ai), it tracks whether B2B brands get mentioned when people ask ChatGPT/Perplexity/Gemini instead of Googling.

    Ask the same engine the same question twice and you get different answers, different citations, sometimes a different opinion of your brand, so figuring out how best to present this has been a fun product problem to solve.

    It also tries not to be yet another dashboard: instead of just analytics, an agent turns the findings into a ranked list of "ship this fix" todo items.

    • akutlay 9 days ago |
      Curious, how fast the AI providers re-index a page after you make a change? Do you see the results in the next model update, or do they try to use more realtime data by making their agent fetching the website every time?
  • aguacaterojo 9 days ago |
    https://github.com/airdaydev/airday

    Underpinning my current app is an e2ee local-first sync engine, basically it is a traditional client-server sync (encrypted logs + snapshots sequenced with integers). It sends bundles of Loro CRDT operations. I wrapped the client side in WASM to power the web app and the CLI and have started a swift wrapper to port to native iOS. Bundle size is 3MB/1.2MB g-zipped so pretty happy with it. I've realised that web encryption is kind of bs (at least not as "WE CAN NEVER ACCESS YOUR DATA" as some vendors state) if someone else is distributing the app.

    Over the last week I have done a lot of performance work & data remodeling - CRDTs are interesting because you can let data fall through the gaps if you're not careful.

  • selimthegrim 9 days ago |
    I’m working on a synthetic control arm for a heart valve trial using synthetic patients from both the heart valve registry (in the near future) and a frozen EHR encoder. It’s pretty fun exercise.
  • Razengan 9 days ago |
    I love being a gamedev: https://github.com/InvadingOctopus/comedot

    One day I will make a game.

  • minikomi 9 days ago |
    A clojure / fennel dsl for generating pure data patches, looking to make a small drum machine in love2d and being able to live update the internal patches would be fun.
  • grahamburger 9 days ago |
    I've been thinking about doing valet storage. Anyone had any experience? I think there's some untapped potential in the 'burbs.
  • meltmymind 9 days ago |
    https://songformat.com

    A text-based song format for generating music. I wanted to be able to create a song entirely using text, so I created a TOML-based format for doing so, and gave it most of the features you would find in a DAW. Since the format can be described in a SKILL file, AI can be used to write a song in this format, which can then be converted to audio.

  • niothiel 9 days ago |
    Happily continuing work on https://cardcast.gg. It's a way for my friends and I to play Magic: The Gathering online using a webcam. Spelltable has been neglected by WoTC, and we wanted more features, so I rolled my own (and learned some Computer Vision stuff in the process!) Most recently I rolled out automated card tracking, so there's no more need to click on cards to know what they are, they just automatically scan on a set interval. I also moved over to using livekit for the service, and man, I should've done that sooner. If you play MTG, I'm looking for more people to come give me feedback and contribute. Feels like something others can benefit from!
    • jerrac 8 days ago |
      How hard would it be to adjust for different CCG's? I tried a while back to play a CCG with my brother and nephew via zoom. Didn't work very well. This sounds like a really good way to do it. :)
  • elpakal 9 days ago |
    I’m working on building AI-backed sms phone numbers for lead generation campaigns needing 24/7 or multilingual support. Less friction than downloading apps or interfacing with chat bots, and just as powerful.
    • jasondigitized 9 days ago |
      Tell me more. What's a typical use case?
      • elpakal 8 days ago |
        Typical use case can be someone's running an existing campaign (ads, billboard, referrals) and we add a dedicated texting number as the 24/7/multilingual layer on top. No new spend, just coverage after hours or in Spanish etc. Can also serve as the primary feature of a new campaign, admittedly a novel approach but I see there being potential to provide a new channel to reach users where they already are (sms) in extremely saturated markets.

        I work mainly with law firms, there are some potential examples on my website if you're curious: https://fractional-engineer.com/sms-intake.

        Happy to chat more.

        • jasondigitized 8 days ago |
          The trickest part of this, and maybe you have solved this is procuring phone numbers for clients. Twilio has put up a TON of friction on getting SMS numbers. I know this because we are doing this on behalf of some very large institutions. Love the idea though!
          • elpakal 8 days ago |
            Thanks! Curious what kind of friction you’ve encountered. In my experience buying phone numbers is not hard, finding vanity phone numbers (especially in certain area codes) is because it requires keeping an eye on their rolling availability.

            I’ve set up a few 10DLC campaigns as well, it’s a little finicky and takes time but something I can do pretty predictably.

            • agentifysh 8 days ago |
              do you have any tips on getting 10DLC when you dont live in America? seems like using any virtual office is impossible they require an actual physical address /office
              • elpakal 7 days ago |
                Ah, I do not unfortunately, except maybe exploring a partnership with someone based in the US (not sure though).
  • butvacuum 9 days ago |
    a gibbet
  • kenjinp 9 days ago |
    I'm working on a large open-world terrain-rendering library for threejs's webgpu renderer! https://hello-terrain.kenny.wtf/

    At its core, it uses quadtrees, and has affordances for arbitrary topologies. Check out the planet and donut-world demos!!!!

    - https://hello-terrain.kenny.wtf/examples/torus - https://hello-terrain.kenny.wtf/examples/cube-sphere - https://hello-terrain.kenny.wtf/examples/raycast-character-c... (a little slow to load~)

    • empressplay 9 days ago |
      This is great, and my users (turtlespaces.org) could absolutely use this (we use three and react), but you haven't specified any license?
      • kenjinp 9 days ago |
        Thanks! How silly of me, I will update the repo with an MIT License~
        • empressplay 9 days ago |
          Great! Thanks so much, I'll let you know how it goes integrating it :)
  • kordlessagain 9 days ago |
    An agentic link discussion site: https://news.nuts.services
    • akutlay 9 days ago |
      Curious, what would be the goal for this?
      • kordlessagain 9 days ago |
        To investigate the use of LLMs to weed out low value posts and comments, mostly. If a lot of submitted content is by agents, then let them play but figure out how to not overload the humans. Also, how to enable assisted discussion without walls of text.
  • jawns 9 days ago |
    As an engineering manager and later a director, a regular and often difficult task was assigning ROI to projects that had recognizable but diffuse impact. It's easy to calculate a dollar figure for certain projects by projecting additional conversions or revenue. It's harder for a security or SRE project that doesn't have a direct impact on those things, but can help reduce risk or empower a bunch of other teams to operate more safely or move more quickly.

    I have been working on a set of tools and standard formulas that can be applied to these cases and demonstrate a more accurate view of a team's or department's overall ROI. The plan is to open-source the bulk of it, but provide a hosted service for folks who don't want to manage it themselves.

  • link7373 9 days ago |
    https://PCGaming.ca

    I follow a bunch of gaming rss feeds just to keep up with what’s new in the industry. Figured I’d take those and turn them into a news aggregator to put them all into one place. Threw in some game deals/affiliate to pay the web hosting bills (hasn’t paid for anything yet, lol).

  • ivanjermakov 9 days ago |
    Still working on True Trials - motorcycle trials simulator with no guard rails and two-axis leaning control. You can play the demo in your browser:

    https://truetrials.substepgames.com

    Previous comment: https://news.ycombinator.com/item?id=47749027

  • gonxman 9 days ago |
    building a 90s style point and click 2d game called AshNOak that generates varied stories with 3 characters. Story beats are managed using opensource LLMs. still a WIP.
  • tayo42 9 days ago |
    A back up plan incase I really can't get back to working as an engineer. ugh...
  • aviperl 9 days ago |
    https://avi-perl.github.io/dense-printer/

    I tend to print a lot of stuff to read while disconnected. This is a tool to help squeeze as much content onto a printed page as possible instead of printing 4 or more pages per sheet.

    A good use of Claude slop I'd argue. Currently trying to figure out how to set up the site so that an LLM tasked with printing content through it can figure out how to use it in the best way.

    • sprine 6 days ago |
      Thank you. I'm going to start using this too. I prefer reading offline as well.
  • tytrdev 9 days ago |
    Myself
    • shomp 9 days ago |
      Which aspects
      • officialchicken 9 days ago |
        Compulsion to respond to random posts
        • shomp 8 days ago |
          Be selective where you invest your ~finite energy :)
  • mikewarot 9 days ago |
    Repairing switching power supplies for IFR-1200S service monitors with my friend who's been in the repair business since the 1950s.
  • anitil 9 days ago |
    I've been building some sqlite plugins for playing with ngrams for text search. I'm not sure why, but I've learned a lot about the internal sqlite apis and it brings me a lot of joy. I would like to start a blog detailing some of this work but haven't found the time yet
  • purple-leafy 9 days ago |
    My daily word game “Snibble” [0]

    It’s basically snake meets scrabble meets PvP stealing. It’s a novel idea and I think it’s cool it hasn’t really been done before :)

    The issue is it’s too complicated, the onboarding is dogwater, and the aesthetic is too complex

    So I’ve spent the weekend fixing onboarding, fixing and relaxing the visuals mix and simplifying mechanics.

    I’ve also tested LLMs playing the game through a harness I wrote. LLMs get smashed, they can form words and steal, but they lose badly to conventional bots.

    I’ll be exposing an LLM leaderboard on my next release (hoping this weekend) with links to game replays for the LLMs.

    Would love for people to give it a try, give me some feedback, and say what you’d love to see on the roadmap.

    [0] - https://snibble.gg/

    • purple-leafy 9 days ago |
      Created with a from scratch custom engine, pure typescript almost no dependencies

      Completed games can be “replayed” and replays can fit in a QR code upto 30 minute games. So I think that’s pretty cool

    • cobbzilla 9 days ago |
      Fun game! How do I “eat” on mobile? I tried tapping the # on the tail, to no avail
      • purple-leafy 9 days ago |
        Thanks! Ha that’s the onboarding issue in play :( you’re actually meant to eat your tail by navigating your head to your tail

        But everyone who has played has had the same feedback lol so that’s what I’ve been changing this weekend :)

        Thanks heaps for trying it!

        • cobbzilla 9 days ago |
          Oh got it. Very fun, great work.
          • purple-leafy 9 days ago |
            Thank you so much :) hopefully the new build this weekend fixes the teething issues
  • samesense 9 days ago |
    A clone of popurls that learns what I like to read: https://perurls.onrender.com/
  • smashah 9 days ago |
    I'm working on pirate.kred - a Tip Jar DNS for pirates to directly and easily pay creators/authors.

    I talked more about it here: https://news.ycombinator.com/item?id=48881942

  • shandiz 9 days ago |
    I ran into the same performance issues when reviewing Next.js apps, so I made a tool that scans Next.js sites and tells you what's slow. It's basically a performance tool that works best with Next.js apps, and highlights things like slow LCP, heavy JavaScript, and third-party impact and gives you suggestions and prioritizes them. Here is the link if anyone wants to check it out:

    https://www.nextperf.dev/

  • ksaun 9 days ago |
    I was an experienced game designer and producer (mostly RTS and narrative RPG). Some years ago, my career was derailed by major health developments. Since then, I haven't been able to work as I once did. I didn't expect I'd be able to meaningfully contribute to a game again.

    Earlier this year, a colleague encouraged me to experiment with Claude Code. So now I have a little game project. :) Being unfamiliar with genAI, I chose something modest so that I'd more likely be able to push it to a fairly polished state.

    Tentatively called Vestiges, it's a single player 2D roguelite strategy game with meta progression, some narrative, and a card minigame (the latter inspired by work I did on Star Wars: Knights of the Old Republic II). It's set in the near future. You are using software (the game) to navigate a person's digitized mind, reading their memories.

    I hope to have a playable demo within the next month or so.

    • FunHearing3443 9 days ago |
      I'd be interested in the demo!!
    • ttrashh 9 days ago |
      I'd love to try it out too.
    • guiambros 9 days ago |
      Big fan of SW:KOTOR series. Would love to test Vestiges when ready.

      You should consider creating the game on Steam, so you can start building your audience.

      • ksaun 9 days ago |
        Thanks! I've been hesitant about Steam because of the strong anti-genAI sentiments there. (And the initial fee to set-up a game's page.) You are right, though, and I probably should just push past my reservations.

        (When I began this effort, I was just enjoying feeling productive again and didn't have any real plan to release. But I've been pleased enough with how it's been coming along that I've started seriously thinking about it.)

        • mh- 9 days ago |
          The anti-AI crowd on Steam only really seems to care about it being used for art, from what I've seen in reviews.
          • ksaun 9 days ago |
            That's useful context, thanks. I might be in a grey area on that front. Vestiges has no genAI-created images, textures, etc. Pretty much all of the (non-text) visuals are generated at runtime using Godot's 2D vector drawing capabilities.

            (I've considered trying to find an artist to work with to have professional 2D art.)

          • ogig 9 days ago |
            I'd also include the UI in things they seem to care about. If it looks "web style" or has the common tells (dashes, //) it will be most likely be called out.
            • ksaun 8 days ago |
              (Early on, one requirement I gave it was not to use em-dashes for anything player-facing. It's kind of amusing (and a bit sad) at how often I see in its session self-talk something like "No em-dashes!" alongside much more important comments. It's really taken that constraint to heart! :) (Alas, I liked to use em-dashes myself, too; I'm resisting giving up semi-colons and parentheses, though!)

              Fortunately, I personally enjoy writing. Currently, I wouldn't be able to claim that Claude didn't contribute to the writing, but nothing in Vestiges should sound like genAI. (Which is actually a little funny to me since one of the characters is an AI. But the genAI writing style grates on many, including myself, and I'd imagine that 20+ years into the future, such issues will have been solved.)

        • cdnsteve 4 days ago |
          Where can I subscribe for updates?
    • spariev 9 days ago |
      That’s just pure pazaak! Would totally like to see this game
      • ksaun 9 days ago |
        Yes, the minigame is like Pazaak. I've prototyped two more radical variants that might also make the cut.
    • phaser 9 days ago |
      For all the bad rap that AI gets in game development, stories like this should be heard more. I occasionally get tendinitis and I can't code for the entire day like when I was young. I get some relief dictating to the AI when I need to rest my hands. I can imagine it's a much bigger help for someone who is struggling with worse.
    • marknutter 8 days ago |
      This an inspirational comment, thanks for posting it! I love that more and more people are being enabled (or re-enabled in your case) as software developers thanks to ai.
    • zandermax 8 days ago |
      I am also interested in trying this game out! And I'm really glad to hear how agentic coding got you back in the game (literally)!
    • selimthegrim 8 days ago |
      I would like to play this demo when it comes out.
    • zahlman 8 days ago |
      Glad to hear. I could say I'm in a similar position actually, but my setbacks have been more psychological.
    • andai 8 days ago |
      I'd like to hear more about your experience using AI for game development.

      I've had a strangely asymmetric experience where frontier models are failing apparently basic tasks like making changes to a Pong clone without breaking it, while the same models are successfully designing and implementing multiplayer servers with rollback netcode!

      I think it has to do with what they can and cannot verify (i.e. they can't actually play pong to see if they broke it), but I'm not sure.

      (Also happy to hear anyone else's experiences on this matter!)

      • arsenide 8 days ago |
        I've been having a bunch of fun working on a couple games on a new platform - everything (platform and games) developed with AI.

        quackwave.com

        Hasn't really been stress tested yet (this is the first time I'm mentioning it publicly), but it's been fun playing with friends & family and iterating.

        Party game platform, think "jackbox but no host screen" - just need a web browser open on phone/tablet/PC.

        Your comment matches my experience: it has to do what can and cannot be verified. As an example, it was much easier to have AI write a large e2e test using Playwright (then add test cases and expand) than to assume it'll correctly fix bugs without guidelines like this. Also, the human loop is still important in things like screenshot verification - but the frontier models are getting even better here so I'm not sure for how much longer this will be true. The ratio of test code to production code is a bit over 2:1 right now.

        • andai 8 days ago |
          I have an amusing update to report, I've checked one of the major new features that was added a few days ago. It turns out it was implemented backwards, and in a way which defeats the entire purpose.

          Nevertheless, several thousand lines of test code were added, and all tests pass!

          I found this particularly amusing because, I've been obsessed with correctness and verification lately, thinking about rewriting the game in Rust, and adding formal verification to the game.

          What I realized here is that, this wouldn't have helped at all. The AI would have just written the wrong code in Rust, and then written a mathematical proof that the wrong code is correct...

          • arsenide 8 days ago |
            Agree. The tests are great! Playtesting reveals that gameplay breaks my assumptions on how the system should work. Where to go from here?

            Telling AI to "do TDD" is a shortcut that gets me over 80% there by itself in aggregate with little effort. The last 20% is painful. More painful than the usual "last 20%" in game design and development. I think this is part of the human vs. LLM gap.

            If you revert the code to before the feature was implemented, then called out the way not to do it (the failed version you're describing) - what would happen? Maybe that "80% there" turns into "90% there", or maybe it's a bit better. Or maybe a bit worse. Working with LLMs vs. humans, does the gap shrink further if you gave other people the same requirements you gave the LLM? I think it depends on who you're working with - other people have their own opinions and don't necessarily just do exactly what they're told without taking their experiences into account.

            In a way I see it like playing a game of telephone. I have my understanding of the system, I translate it into words, the LLM interprets it and does what it does based on that. For some reason, it feels like this is a telephone game with 3 people: A to B to C where the translation layer of my thoughts into words is an inserted "B". In contrast, if instead I'm expressing my thoughts to another person it's A to B. This extra connection here is lossy in the same way a game of telephone is lossy from player A to player C.

      • ksaun 8 days ago |
        Overall, I've been very pleased, though I have seen inconsistency like you mention.

        First, some background: At the start, I used Sonnet, but after a couple weeks, I'd switched to mostly Opus. I've used Fable when available. For any significant new feature or work, I use /brainstorming (superpowers plug-in). For Vestiges, I haven't written any design documentation per se. I'll start off a /brainstorming with a hefty prompt, maybe 5-15 lines. Throughout the brainstorming steps, I'll think of additional ideas/details about the feature, etc. I'll just add the change/addition to my answer to whatever question it had asked and it seems to handle that fine.

        Sometimes I catch things in the subsequent design review process and it handles new guidance well there, too. Typically, I've left some details underspecified and Claude fills in the gaps -- often quite well, but I have to pay attention. The details that it decides later in the process (the implementation steps) are often solid, but when they're not, it's easy to iteratively fix later. Most of the time when Claude asks for clarity on a detail, its recommended option is what I wanted.

        It's been rare for Claude to do something that just didn't work (but it has happened occasionally). I have found that it's not good at imagining the player's perspective; it doesn't consider the player's cognitive load for UX considerations, for example. That seems to be consistent with your observation about what they can and cannot verify. A recent instance was when I added a tutorial (which was much more scripted than regular gameplay, providing a more specific experience); I ultimately had to get very directly involved to get to the quality I wanted.

        Vestiges doesn't have any gameplay involving timing like Pong does. I could imagine that sort of gameplay being harder for it to get right.

        (I hope that covers some of what you were seeking!)

        • andai 6 days ago |
          >Vestiges doesn't have any gameplay involving timing like Pong does. I could imagine that sort of gameplay being harder for it to get right.

          Thanks. Yeah I think that's the main thing. They can look at pictures (although I've had some amusing results with that, too...), so theoretically they could play a game frame by frame if they run it very slowly. That would just very slow (like 10 minutes per 1 second of gameplay) and very expensive.

          But basically, they can't "see video" yet, so they're blind in that domain. They can only see static images, not movement.

          I expect this to be solved eventually, either with some new architecture (Google is doing a lot of interesting work in this space), or -- and this is kinda funny -- just running them really fast. The labs are experimenting with specialized hardware (e.g. Cerebras) lately, which can do inference at thousands of tokens per second, and several of them have plans to offer it in the next few weeks.

          In other words, I think we're going to get around the "time-blindness" issue, in the short term, by just... running them really fast. (Then it would only take 1 minute per second of gameplay, instead of 10...)

          Unfortunately, specialized inference hardware massively increases the per-token costs, as well as the tokens per second, so... it's not going to be a practical option for a little while!

          --

          Re: Superpowers: Thanks for the tip, that sounds very cool.

          • ksaun 5 days ago |
            Re: superpowers/brainstorming: in an attempt to be more helpful, below are a couple examples of prompts I used. (I've been surprised at how infrequently people talking about genAI share their prompt text.)

            I've found it's fine to start /brainstorming in a new session; Claude has been usually good at gathering up enough relevant context to directly dive in. I use high or xhigh for brainstorming; sometimes I ask Claudes opinion regarding level of effort (or whether using Fable would matter). In both cases below, I had more details in mind than I included in the prompt text; I try to provide enough context and direction to drive the discussion. I think I started the first one in a new session, with Opus, in parallel to another Opus whose work sparked my interest in this feature. The second prompt was during a Fable session that I felt had been going very well. It was working on a tutorial and I thought continuing the session with it having that additional context might be beneficial.

            **

            /brainstorming We're currently fixing up the Disrupted Memory panel, which leads into a Signal Lock match. Through that process, we decided we want to let opponents effectively have "items" like the player can. These would be authored specifically by opponent (i.e., Null has <item1> <item2> etc.). For passive items, the opponent would simply get the effect during the match. For Active items, the opponent would need to have their logic/strategy modified so that they can decide when to use it. I'm imagining the Signal Lock screen/UI shows/represents the opponent's abilities in a way that's symmetrical to what we're doing for the player's. It seems possible that we'll need other/new visual effects for when opponent active abilities are activated, to more clearly indicate what's happening. The design objective here is to help the opponents differ more significantly from each other, adding to the sense of them having personality, increasing difficulty, and influencing the player's own strategy. Please help me delve into the specific items for each opponent and then implement all aspects of this feature.

            **

            /brainstorming A tangent that's related to the tutorial: We want to make Mara more of a "character" in the game. "Mara" being the tool, or the AI agent within the tool. We use Mara more actively than we have been. For example, instead of just static system log messages, Mara "talks" to the player: when first starting the game, Mara says something like "Hi! It's been 2423 days since I was last activated. You could not be Erik, so I assume you are a new analyst interested in accessing digitized memories. Since you are presumably new here, would you like me to give you an overview of how all of this works?" etc. Going this route would involve a few things: 1) In elevating Mara's presence, we'd probably want to define her voice differently, probably give it a little more personality. 2) We'd want to adjust the tutorial as if it is being delivered by Mara. Both using this new personality and maybe adjusting some other details to make it feel more like what the tool itself would want to explain. 3) We'd want to audit the system log and see what messages it contains would be better presented by a Mara message (either instead of or both). 4) We'd want to revist the Ask Mara content of the Console, maybe adding more questions or modifying some of the answers. 5) We'd reposition Signal Lock's place in the fiction. (E.g., "Restoring disrupted memories is very complex and poorly suited for human consumption. I understand that many humans excel at card games, so I've translated the process into a card game.") 6) A writing pass on all of the text that's supposed to be in Mara's voice to better fit the new voice. 7) Probably we'd want other places/opportunities for Mara to say something to the player. 8) We should re-envision the UI a bit -- maybe we stop the map from reaching all the way to the bottom, and repurpose the screen to the right of the system log for Mara (like the Tutorial does). Maybe we want to allow the player to "talk" with Mara, at least in some situations. Like... Mara might ask the player a question and the player can answer and there's reactivity to these choices later. I see two routes we could take: a) fix up the things in the list above (1-7) and let that help us to see how to better leverage Mara and then revisit 8 and iterate; b) Design out 8 and implement this, then figure out how to cascade the implications of 8 through the rest of the game (i.e., 1-7 + more?).

    • I4cTime 21 hours ago |
      I've always wanted to make a game but never chased that down as I took a different career path. I seen unreal is coming out with an mcp type thing which got me thinking about looking into trying. I liked the old Thief games and would like to make something along those lines but with a different flavor. Sounds like a fun game. Keep us Posted :)
  • chegra 9 days ago |
    Just finished Veritas - Truth Across Cultures[1]. The idea is that many different cultures have written sayings that are basically the same. Similar to how one would give more credence to more than one person saying the same thing, the same is true for cultures. So, this is like my catalogue of what diverse cultures agree on. I have been promoting this book. [2][3]

    [1] https://www.amazon.com/dp/B0H7FLQDYD

    [2] https://www.chestergrant.com/7-truths-from-veritas-by-cheste...

    [3] https://www.chestergrant.com/what-different-cultures-agree-o...

    • Zoo3y 9 days ago |
      Interesting concept. I would like to read this in an epub file outside of amazon if you're willing to accept outside payment.
      • chegra 8 days ago |
        Hey... Thanks for the interest, but right now, it is being offered exclusively on Amazon as it is a part of the KDP Select programme.
  • wild_egg 9 days ago |
    Building a new Smalltalk VM from scratch that better utilizes modern hardware (full multicore support) and a web-based system browser so I can develop with it remotely.
    • dharmatech 9 days ago |
      Cool!

      Any demos available of the web based browser?

      • wild_egg 8 days ago |
        Nothing public yet but hopefully will have for next month's thread!
    • Paradigm2020 9 days ago |
      Github / codeberg / website to follow up on progress?
      • wild_egg 8 days ago |
        Will include in next month's thread! Finally getting it where I want after a year of hacking so it seems time to think about how I want to open it up.
        • Paradigm2020 5 days ago |
          Maybe put it in your hn bio as well than ? Easier to put a reminder to check that one
  • wjgilmore 9 days ago |
    I continue working on SecurityBot.dev, having lately made significant improvements to the broken link monitor.

    https://securitybot.dev

  • brachkow 9 days ago |
    This month https://thingstohave.app, my calm and flexible wishlist app, reached a state I can call "feature complete". This iteration took two years of occasional work, so it's a big milestone for me. (I've posted updates on this app in previous threads)

    Since the last update, I released everything that had been in testing since April, like gallery view, custom avatars, birthdays and, most importantly – autofill from link.

    Now I'm preparing for a big launch – working on the landing page, SEO and onboarding experience. Here's what I've done so far:

    1. I updated the landing page to actually tell users about the app and look presentable. I already see a big improvement in conversion

    2. I added SEO crap to the landing page. This is painful for me, but sadly that's how Google Search works (it doesn't). It's paying off, too

    3. I overhauled the onboarding experience, to make it smoother for new users

    Two more features are still in testing; I plan to ship them before the release, but currently i'm not completely happy about them.

  • jagged-chisel 9 days ago |
    I'm creating a "spy mission" for my granddaughter. Using an Axiometa Genesis Mini with some modules for gating access. Real-world challenges, enter results into the Genesis, get directions to the next challenge.

    I am trying to involve family members' specialties and interests so she can elicit help from each person: entomology, mechanical engineering, etc.

    All that for her to discover the Secret Planned Activity the following day (visiting a theme park.)

    • bbkane 8 days ago |
      Is the final reveal a link to this comment?
      • jagged-chisel 6 days ago |
        Since I can’t tell whether there’s humor intended, I’ll just answer you with:

        No

  • mitchm 9 days ago |
    What if your web apps e2e tests ran in production through actual user sessions? Know exactly what browser session cohorts are having issues. Open source, https://github.com/Faultsense/faultsense-agent
  • G3819 9 days ago |
    Modern coding agents code blind; they can't see the consequences of their actions. I built a cheap solution that lets them see your browser.

    It's called peek-cli: https://github.com/puffinsoft/peek-cli

  • Avicebron 9 days ago |
    I've been playing around with https://openworm.org/index.html a lot recently...getting back into artificial life "research" more broadly.
  • matheusmoreira 9 days ago |
    I usually work on my programming language lone lisp on my free time but I've been feeling burned out lately.

    So I started a new side project: decompilation of my cherished childhood video games. Many Mega Man games, starting with Mega Man Battle Network 2.

    I just finished polishing and verifying the early initialization routines, and have already traced various parts of the game's engine. I was surprised to discover that it was a huge state machine of sorts. I want to focus on reverse engineering the saving system so I can write a save editor, and the music system so I can listen to the music.

  • fatih-erikli-cg 9 days ago |
    In my 20 something experience of software development, it is totally ok if you don't work on anything so I don't work on something. If there is a possibility that your work will be something useful plus you will benefit from that, you definitely have enough time to do that in couple of coffee tea drinking times. Europe show off by their sidewalks and street signs. Computer is a little too lux for a human.
  • johnsutor 9 days ago |
    I'm working on so101-nexus, an open-source sim-to-real stack for the SO-100/SO-101 robot arms where you can record teleop demos, behavior-clone a policy, then fine-tune with RL. The goal is to be very compatible with Gymnasium, MuJoCo, and LeRobot.

    https://github.com/johnsutor/so101-nexus

  • kenforthewin 9 days ago |
    I'm working on Atomic Cloud, the hosted version of my open source knowledge graph project. https://atomicapp.ai/cloud/
  • dmschulman 9 days ago |
    I just launched my digital media shelf on my personal website, a catalog of my favorite books, movies, records, podcasts, and more. Lots of fun to build despite some false starts and fits:

    https://dmschulman.com/shelf/

  • muhamsyaddad 9 days ago |
    https://mathend.vercel.app/

    i make the microsoft word but less sucks, and there is scientific calculator integrated and also ai on it too, available on linux (stable) and windous (unstable).

  • longnguyen 9 days ago |
    I recently built and opensourced Inka[0], an AI journal for BOOX devices.

    I continue to grow my main product BoltAI[1]

    [0]: https://inka.page

    [1]: https://boltai.com

  • vladris 9 days ago |
    I keep hacking on my Markdown-based text editors at https://saturn9.studio/

    I went on a side quest to strip out ProseMirror and markdown-it and implement a custom stack instead. I open sourced both the parser and editor (https://saturn9.studio/technology/):

    * Markoffset is a fast, plugin-based, incremental Markdown parser: https://github.com/saturn9studio/markoffset

    * Scribeframe is a text editor engine: https://github.com/saturn9studio/scribeframe

  • ternaryoperator 9 days ago |
    A JVM written in go at https://www.jacobin.org
    • freakynit 8 days ago |
      Super cool.. and probbaly super complex too. Wish you the best..
      • ternaryoperator 8 days ago |
        Thanks for the good wishes.

        Indeed, it is super complex. It's been much harder than we initially expected. We'd thought maybe two years--it wouldn't be fast, but it would be complete. But things like invokedynamic instruction, annotations, etc. have added complexity far beyond what we originally expected. But it's been highly instructive. And it's great fun to see full Java programs execute and watch the instructions fly by as they execute. On average we're presently at about 1/3 the performance of the JDK with the -Xint (interpreter mode) flag set. (Some of that performance penalty is due to using go vs. HotSpot's use of C.) We hope in a year to be able to invite interested folks to try it out with their code.

        • freakynit 8 days ago |
          JVM is a super highly optimized piece of tech. Using that as a benchmark is pretty daring tbh lol :)
  • oersted 9 days ago |
    We are creating an AI for science and engineering: https://vicena.ai

    It's connected to all papers of course, and all kinds of scientific simulators and specialised models. But I'm currently in Shanghai talking to labs to join a CloudLab (and hopefully setting up our own robotic labs), so that AI can actually order real physical experiments that are executed cheaply, efficiently and seamlessly as tool calls.

    Through experiments like autoresearch we have seen that AI is already, if not always smarter, at least more systematic than humans at following the scientific method relentlessly (hypothesis-experiment loop). Let's see what we can do by connecting it to the real-world :)

  • nha1 9 days ago |
    I _just_ published https://klar.im/ a local-first AI spam filter for Apple Mail on mac.

    It is build using a model that can classify messages (ham/spam/marketing), packaged for Apple Mail but could be used in other places.

  • MaxLeiter 9 days ago |
    I (and Claude, codex, etc) have compiled/ran wayland, X11, GNOME, KDE, and Ladybird natively on a jailbroken iPad. Hoping to release more details soon but I have a slop wiki here:

    https://xios.maxleiter.com

  • veyh 9 days ago |
    I'm working on better UI for my app AutoPTT [1]. It's probably going to look somewhat similar to Discord's settings, except I won't be using Electron. I refuse to use bloated stuff like that, so I'm going to keep using a pure C UI library [2].

    Obviously this is going to take a bit more work but at least the resource usage will stay low, which I consider quite important. Especially since gamers are a large portion of the user base.

    [1] https://autoptt.com/

    [2] https://github.com/Immediate-Mode-UI/Nuklear

  • almostlit 9 days ago |
    https://bastion.computer

    This is an open source tool to run background coding agents + dev environment in isolated VMs. So far it has allowed me to migrate a majority of long running coding sessions to my homelab to run remotely. I can also run multiple in parallel without worrying about race conditions or my host machine breaking.

  • jwarden 9 days ago |
    7stems.net: a Spanish verb conjugator and method for learning Spanish verb conjugation, where irregular verbs are just verbs with more than one stem. Also just self-published a book.
  • phw 9 days ago |
    I've been building WhyNotLog to answer tricky questions using statistics. Example questions include "what gives my dog allergies?" or "what affects my sleep?".

    Available at https://whynotlog.com and promo code HACKERNEWS gives access to the pro plan for six months.

    • Paradigm2020 9 days ago |
      Website is not working in vietnam
  • jamestimmins 9 days ago |
    Telemetry tooling for local Claude/Codex usage so I can analyze old sessions and fill tooling gaps, make sure I'm using the right models for various tasks, update my processes, etc.

    I've also replaced Linear with a local sqlite-backed tool, added tooling to speed up code nav, and am building "no-slop", a tool for enforcing architectural guidelines on vibe-coded projects.

  • jason_zig 9 days ago |
    Scaling Zigpoll[0] to 2M ARR as a solo founder (currently at 1.5 ARR). Each year you double ARR for a business it comes with a whole new set of challenges which are layered on top of the changes in the tech landscape.

    Fortunately I think I've been bailed out by agentic coding the last couple months from a product perspective but I think the major gains so far have been due to marketing and exploring alternative growth channels. Even so, keeping momentum is never a given and requires constant output from all angles! Onward...

    [0] https://www.zigpoll.com

  • agtilden 9 days ago |
    I finally decided to put together a Sonos controller with the navigation I wanted and SMAPI servers for the live music archive, and all the grateful dead and phish shows. Thanks Claude! A PWA with tailscale and I have a controller that does what I want and works at home on an S1 system and at the beach on an S2 - seamlessly. Better than the "real" thing as far as I can tell.

    https://github.com/agtilden/misonos

  • tjhill 9 days ago |
    - https://banksia.bio: I suspect there is a market for private consumer whole genome sequencing services. Think "Mullvad vpn" of sequencing - I shouldn't have to know the identity of the person I am sequencing, and they can be identified with a client number not tied to their PII.

    - lazyslurm: A TUI tool for managing/viewing slurm / HPC setups. Similar to lazygit or lazydocker (https://github.com/hill/lazyslurm)

  • tracerbulletx 9 days ago |
    Self hosted media platform with similarity search, face search and clustering, a great fun media player with shuffle, VS mode where you rank your media resulting in an elo, remote access to app over the web, a TikTok style "swipe" mode of your own media. Started as just a good media viewer over 5 years ago but I just keep adding things. Has a small patreon following so people seem to like it. https://lowkeyviewer.com/
  • spennant 9 days ago |
    I'm working on leveraging NLP and LLM techniques to create a geometry over the discrete space of Ethereum transaction execution structure. (sorry... it's a bit of a mouthful)

    https://www.chaingenius.ai

    The goal is to find on-chain structural anomalies, as well as seeing if clustering by behavior has emergent semantic properties

    • motohagiography 8 days ago |
      I think i know where you're going with it, but what is the Why for the semantic properties? Is it to characterize a given address, predict behavior?