Show HN: Hexagonal Game of Life Explorer
2 points by SciStone 7 hours ago | 0 comments
I've been working on this Game of Life Explorer Webapp for a couple of years now (later with LLM assistance). It's a browser-based simulator for hexagonal cellular automata where you can design, clone, mutate and evolve rulesets. I'm using Rust/WASM, WebGL2 and Web Workers to get the highest possible performance despite running on a Web browser. I put a lot of effort and time into fleshing out the functionality to make it as easy and enjoyable to use as possible. Granted it takes a special kind of curiosity to enjoy playing around with Cellular Automata.

The features I enjoy the most:

- Constraining Rulesets to Rotational Symmetry

- Cloning and Mutating Rulesets

- Coloring Cells based on the Rule that caused their current state

Intentional limitations:

- Hexagonal Grid with a maximum size of 576x666 toroidally wrapped

- binary states

- neighbourhood distance of 1

Everything is 100% open-source, I really appreciate feedback.